A 2D game about slimes corrupted by oil. The player must collect pieces to build a wind turbine and save the village, while avoiding the slimes.

Practical work for the Multimedia Systems course unit, focused on developing a 2D game using Phaser 3.0.
The game is themed around "The Future of Energy Transition supported by Renewable Energies." Friendly slimes have been corrupted by oil. The player must collect scattered parts across the map to build a wind energy plant and save the village, all while avoiding the corrupted slimes.